3D Supervisor & Character Development
As a 3D Supervisor, I led the development of these characters from concept to final render. I was fully responsible for all aspects of grooming—designing and creating hair, fur, and other surface details. It was a challenging but rewarding process, and I genuinely enjoyed bringing each character to life.
concept art
Gustav
Girl
Final look of the Boy character
different iterations of hair
Apologies for the long scroll—had to show off those grooming skills! 😄
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