Blender Submitter for Deadline
We had some trouble submitting Blender jobs to Deadline — mainly when picking which Blender version to use or which ACES colorspace to apply.
I looked around online and came across this GitHub page: Animatect/DeadlineMultiBlenderVersions.
It helped, but it wasn’t working flawlessly, so I modified it and built our own version.
I added a dropdown list for choosing Blender versions and a forceGPU script that detects and fully uses all available GPU power on the machine.
Now our submissions run smoother, faster, and more reliably than before.

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